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Apostle

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Apostle last won the day on November 8 2018

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    Apostle
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  1. Changelog # Version 1.1.1 #01.11.2018 Ingame fixes and changes: Added new Pentalisman Boxes (5 new Boxes), Added Pentalismans Boxes tooltips, Completed Pentalismans Mix in Chaos Machine, Tested and implemented new Pentalismans Mix (Pentalisman, Cores, Boxes) Fixed Mythril Cores, now properly looking in inventory window and on the ground, Fixed Mythril Cores, now correspond to the assigned Pentalismans - same with Boxes, Fixed Pentalismans, now showing original buff info, Configured Item Bags, boxes now drops original Pentalismans with duration, Item Bags already live in-game, Pentalismans system almost finished, To be continued.
  2. Changelog # Version 1.0.9 #23.10.2018 Ingame fixes and changes: Fixed wrong Sheilds and Option tooltips for items, Started to develop Pentalismans System Added 5 new pentalismans, they're Idols. Charms and Relic replacements, Original Pentagrams was remade for 1x1 block to don't waste space in inventory, Configured Pentalismans bonus options, Configured Pentalismans tooltips, and indo, Added New Pentalismans Mixing materials, 5 new "Mythril Cores", Configured Mythril Cores tooltips and info, To be continued.
  3. Changelog # Version 1.0.8 #21.10.2018 Ingame fixes and changes: Restored original state of some server configuration files, Deleted and removed Evolved, Awakening and more items from client, Fixed problem with crashing Illusion Temple, Some small security updates in anti-hack, Website and forums: Rebuiled a bit sidebar player ranking, Rebuiled a bit sidebar guilds ranking, Rebuiled Players ranking layout, Rebuiled Guilds ranking layout, Increased height of header, Synchronisation with Discord channel started, To be continued.
  4. Hello Everyone, below you can find information about Golden Archer Event which will be available in-game from beginning forever. How much Rena's i need to collect to get reward? For each reward you need to collect 10 Rena's. Where i can find Rena? It's not dropping! Rena will drop only on specified maps, in Land Of Chaos that coin is available to find only in Events Map's so finally Rena can be found on maps: Blood Castle (1-8), Devil Square (1-7), Chaos Castle (1-6) and Valley Of Loren (Castle Deep Event). Why only on Events? Rena has been made as a reward for active players which are competing in these events. This will allow us to disable the possibility to farm these coins. What is the reward? There's 3 groups of rewards, normal, rare and special, every group got different success rate for drop. Normal Group (75%) Blood Castle Ticket (2 entries - any level) (10 hours duration of use) Devil Square Ticket (2 entries - any level) (10 hours duration of use) Kalima Ticket (1 entry - any level) (20 hours duration of use) Illusion Temple (1 entry - any level) (20 hours duration of use) Rare Group (20%) Blood Castle Ticket (2 entries - any level) (no duration) Devil Square Ticket (2 entries - any level) (no duration) Kalima Ticket (1 entry - any level) (no duration) Illusion Temple (1 entry - any level) (no duration) Doppleganger Ticket (2 entries - any level) (10 hours duration of use) Imperial Fortress Varka Ticket (2 entries - any level) (10 hours duration of use) Special Group (5%) Deamon Pet (Original) Spirit Of Guardian Pet (Original) Green Egg (Custom) Varka Sunday Ticket (1 entry - any level) (no duration) Why there's duration for Normal Group Tickets? If there'll be not, that will be to easy to farm unlimited tickets so the tickets price will be low and after some time the original invitations will be useless. TBC. Hope you like it, @Apostle
  5. Hello MUTizens, In previous edition there was custom map called "Event-Square" but not to much players knows about this place so we tried to expand that map much better then for latest time. What is Event-Square? Event-Square is modified Loren Market Map. We've closed some gates and make more place in central area to place Event, Mixing and Main NPC's. You can go here with any level - map warp is free and you can warp here from 1st. lv. What NPC's i can find here? Here's the full list of NPC's (Warning: Aida Jerridon and Osbourn are standing only in Aida) Safety Guardian (Warehouse) Lugard (Imperial Fortress) Jerint the Assistant (Doppleganger) Mirage (Illusion Temple) Charon (Devil Square) Messenger of Archangel (Blood Castle) Apostle Devin (3-rd. Quest) Marlon (2-nd. Quest) Sebina the Priest (1-st. Quest) Quest Master (Still in development) Golden Archer (Rena Exchange Event) Delgado (Lucky Coin Exchange Event) Potion Girl Amy (Fast Potions Shop) Jeweler Raul (Jewel Packer - Lehap in Elb.) Gens Duprian Steward (Gens) Gens Vanert Steward (Gens) Doorkeeper Titus (Arena Guests NPC) Trainer (Pat Trainer, Raven and Horse) Chaos Goblin (Chaos Machine Master) Seed Master (Seeds) Seed Researcher (Seeds) David Lucky Items (Lucky Items Exchange) Couple of Guards (to make it live, and eye-candy) If you have any ideas about this map, this topic is open for suggestions! Hope you'll use it. @Apostle
  6. Hello, as we said before, we want to make shields more "special" and usable in-game. To increase the shields rarity we've added custom option add system (same like 380lv. option add). Warning! This is not the only 380lv. items mix, you can put any shield you want into Chaos Machine, so this can be Small Shield, Horn, Salamander or even this most powerful. Some peoples will say, that's the great buff for classes like Blade Knight, Soul Master, Magic Gladiator, Dark Lord but believe me - it's not. Class are balanced, every class is unique and every stat matter. That's not only one buff and remember that if someone wants to wear shield - it need to leave another weapon. Additional, special options are not so powerful but still, the most active and informed players will add this into shields. Of course, we'll need Chaos Machine and 3-rd Item Option Mix, but it's not so easy anyway. Chaos Machine Shields Hardening required items: Jewel Of Guardian - 1X Jewel Of Harmony - 1X 10 000 000 Zen Any Shield +4 +4 minimum Chances for Hardening: 50% Special Options to gain: Defense success rate increase: +50 pts Max HP increase +250 HP Below some screenshots.
  7. Changelog # Version 1.0.7 #14.10.2018 Ingame fixes and changes: Added custom markers for Even-Square Minimap, Added some NPC's to Event-Square like Seed Master, Seed Researcher, Lucky David (Lucky Sets), Added item option special - shields hardening with Jewel Of Guardian and Harmony, Added mix into game-client about Shields Hardening, Fixed Chaos Machine mix name - for every item option mix (3-rd button), Forums: Added info/guide about Shields Hardening - Item Option adding
  8. Changelog # Version 1.0.6 #11.10.2018 Ingame fixes and changes: Fixed "Login-Screen" animation - no more white lines flickering, Some visual changes under "C" window - new clean bars, Visual changes on the custom menu, new hover and click colors, Fixed dates and fake info on Golden Archer and Delgado, Added custom minimap for our Event-Square Map, Added custom markers for Even-Square Minimap, Added some NPC's to Event-Square like Potion Girl Amy, Chaos Goblin, Titus Gatekeeper, Duprian, and Venert Gens NPC, Pet Trainer, Delgado, Golden Archer, Disabled "Smithy", "PKClear" and "Reset" functions in a custom menu, Website: Added new background video with some effects, it's more mu-likely, Rebuiled Download layout, fixed not working links to software, Rebuiled Register page layout, cleaner and sorted, Fixed global players ranking and hall of fame, sometimes positions was doubled, to be continued on the current date.
  9. Changelog # Version 1.0.5 #08.10.2018 Ingame fixes and changes: Updated "Login-Screen", new animated movie is now in-game, Forums and Website: Added and reworked "Hall Of Fame" module, more information soon, Updated forums, reworked user-view, and some font sizes, Deleted "Castle Siege Registered Guilds" from the website, Permanently deleted Equipment View from the website, this will improve fair-play, Updated main website renders, soon to be filled with info, Updated discord module on forums sidebar, Updated forums avatar size - max 120 x 120 pixels and 1,00 mb
  10. Changelog # Version 1.0.4 #04.10.2018 Ingame fixes and changes: Reworked Shields system, firstly reorganized into original state, Modified original rates, Shields got for this moment 25% better Defense & Defense Success Rate, Fixed fake information on shields - real rates will be shown in-game for now,
  11. Changelog # Version 1.0.3 #30.09.2018 Ingame fixes and changes: Fixed Knowledge Monkeys - fixed fake EXP rate buff Fixed Knowledge Monkeys spawns and times, Fixed Knowledge Monkeys not disappearing after the specified time Modified Quantity of Knowledge Monkeys - 4 for every map Fixed Knowledge Ring - added real duration Forums changes: Added Guide - Happy Hour alternative - Knowledge Monkeys Invasion
  12. Dear MUTizens, here you can find an alternative for "Happy Hour" event. It's a unique invasion because rewards from hunted Knowledge Monkeys can be used as EXP Buff for 120 minutes. This invasion is only for active players, why? Because Monkeys are spawning every 2 hours, but just for 10 minutes. If Monkey will be not hunted in 10 minutes it'll disappear and you'll be informed with info about that monkeys leave our MU Continent. Knowledge Monkeys Info: Monkeys spawn at times (repeatable): 02:00, 04:00, 06:00, 08:00, 10:00, 12:00, 14:00, 16:00, 18:00, 20:00, 22:00, 00:00 Locations where Monkeys spawn: Lorencia, Devias, Noria, LostTower, Atlans, Tarkan, Aida, Kanturu, Kanturu2, Elbeland, Swamp, Raklion Monkeys Quantity: 4 monkeys every each map, you need to hunt 2 monkeys to gain 2 rings for full EXP buff. Knowledge Monkeys Drop: Each Monkey have 100% chances to drop Knowledge Ring You can equip up to 2 Knowledge Rings as the same time (full buff) Knowledge Ring is working only for 120 minutes, it's not lifetime item (every invasion) Knowledge Ring will give us 25% EXP Buff, if you have 2 of them - 50% (full buff) After 120 minutes item will expire, so it'll not work anymore Hope you like it, @Apostle
  13. MUTizens, here, on Land Of Chaos at the very beginning, you've got chance to find/hunt your first Wings - Small Wings. Small Wings are the great alternative to hunting parts for normal Wings. Small Wings are un-upgradeable, so you can't increase the level or find it with some superb options, but it's still better than nothing. There's only one way to obtain them - hunting the specified invasions. Invasions specified in this topic. All of the bosses below are respawning at the same time (with the 1-minute cooldown to each other), 4 times per day. Times are mixed a bit, but monsters are spawning at the time when there'll be a lot of players online. Monsters are spawning alone, 6 monsters for each map what gives us 24 monsters in total to hunt down across the most popular cities - Lorencia, Noria, Elbeland and Devias. Monsters appear every day at times: 01:00, 09:00, 17:00, 21:00 ID. Name of monster Monster locations Monster count Items chances Chance for drop 1. Wolverine Lorencia 4 20% - 300000 Zen 15% - Small Wings (any) 65% - Chaos, Soul, Bless Jewels 100% 2. Lizard Noria 4 20% - 300000 Zen 15% - Small Wings (any) 65% - Chaos, Soul, Bless Jewels 100% 3. Anubis Elbeland 4 20% - 300000 Zen 15% - Small Wings (any) 65% - Chaos, Soul, Bless Jewels 100% 4. Ice Golem Devias 4 20% - 300000 Zen 15% - Small Wings (any) 65% - Chaos, Soul, Bless Jewels 100% Hope you like it! @Apostle
  14. Changelog # Version 1.0.2 #27.09.2018 Ingame fixes and changes: Fixed Wings 1lv. Alternative mix - false mix info and Zen cost per mix Fixed Wings 1lv. Alternative mix - false success rate chance Reconfigured Wolve, Lizard, Anubis and Ice-Golem Invasions - now 6 monsters, 4 times per day Reconfigured Wolve, Lizard, Anubis and Ice-Golem Invasions - 5% better chance for Small Wings Fixed Monsters doesn't appear from Cities Rush Invasion (Wolve, Lizard, Anubis and Ice-Golem wrong ID's) Fixed Succes Chance for Item Drop - Cities Rush Invasion (Wolve, Lizard, Anubis wrong chance rates) Forums changes: Added Guide - Combine 1st. lv. Wings from Small Wings Added Guide - Cities Rush Invasion - Small Wings (Wolve, Lizard, Anubis and Ice-Golem)
  15. Dear MUTizens, on Land Of Chaos, you're able to obtain "Small Wings" from special invasions at the very beginning of the game if you'll be active and lucky, except the fact that these Small Wings are useless after we'll obtain 1lv. Wings, we've made a custom alternative to combine 1st. lv. Wings from this Small Wings. Every owner can combine 1st. lv. Wings from Small Wings but there are few requirements. As we know 1st. Wings are made of Chaos Weapon, and Chaos Weapon is made from good, upgraded items, that's why there'll be a bit easier than in original mix, but not for free. Here are the combination requirements: ID. Name of Item Quantity 1. Jewel Of Chaos 1 2. Small Wings (Any type) 1 3. Zen 2500000 There are 80% chances, that we'll get rewarded with random 1st. lv. Wings! So it's not like in original where we need to upgrade the success chance with Jewels or Items, here it's 80% of Win every time!
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